Update 55-1: Bullet and paintbrush


Small update this time, mostly to adress a few performance issues on some systems and UI updates.



Changes, Fixes


  • Fixed stutter issues on some systems when shooting certain guns
  • Various performance improvements related to shaders
  • Game no longer crashes if picking up a new gun while charging a plasma gun
  • Guns can no longer be dragged under the portal
  • Pausing in a completed survival level will no longer restart it
  • New stat screens for guns
  • Ability and item UI elements changed to improve cohesion
  • Hovering over the ability will now display a tooltip
  • Hovering over the healthbar will now display a character tooltip 
  • New ammo indicator and icons
  • Many small UI changes, colors, icons, etc
  • All sources of healing should display the amount of health replenished
  • Less healthbar flash on taking damage
  • Projectiles that release other projectiles will now have the correct elemental coloring
  • Logan buffed, most stats
  • Tweaks to the overworld map generation
  • Increased invulnerability time after getting hit
  • Physics and collisions have been overhauled, will not be very evident except for bugs related to projectile knockback getting fixed. Tweaked the mass values of most entities. Player characters should have an easier time to push their way through when getting caught.
  • It should now not be possible for enemies to be pushed outside the map


Hotfix

  • Graphics bug in options menu fixed
  • Grenade knockback bugfix

Files

The Gun is Good v55-1_Hotfix (OLD) 120 MB
53 days ago
The Gun is Good v55-1_Hotfix Linux (OLD) 135 MB
53 days ago

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Comments

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(+1)

you had me at "Logan buffed"